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link 7-Eleven TV Debuts

Once fully deployed, 7-Eleven TV will reach an estimated 190 million consumers, making it one of the nation’s largest digital out-of-home networks.

2 years ago

November 6, 2009
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— GORDON S. WOOD on Lapham

If America’s relationship to history were representative of an online social behavior, I would say it is closest to tumblelogging— fast moving, sometimes meaty, and future oriented. Whereas older nations are more of a wiki— painstakingly slow and concerned with details and accuracy, even when the details might not really matter.

3 years ago

March 23, 2009
link "...while a user who searches clearly wants to be led somewhere useful, a user who clicks on a link recommended by a friend may just be more valuable."

—Liz Gaines, Newteevee

This was a great article Liz wrote a couple of weeks ago. It’s a trend we all saw coming but never put any eye-opening numbers too.

Brands that have a difficult time playing in the social networking playground will have to bring one hell of a frisbee to get asked to play in the coming years. This is just another reason why brands need to quickly get off the “viral video” bandwagon, and start to build a brand content strategy.

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Beyond the fact that 30 second spots just aren’t being watched as much anymore, here is the real problem with messaging at versus content for a customer:  The online world is flat. And while changing messages for cultural differences may have worked in a world where international media never collides, the Internet and places like YouTube have changed this dynamic forever.  

Now the very messages that are shaped for one culture, are recommended to someone from another culture.  Youtube and other video portals generally don’t care if I’m from the US or from Japan, they only care that I just watched a McDonalds commercial. Mixed messages, and brand confusion is inevitable.

Brand messages seem to come and go faster than people are able to consume them. Throw in cultural differences and you have a real mess.

Utility is much more universal. That’s where brands need to play.

(To view the two McDonald’s commercials,  you need to click to the posting…I guess you can’t compare two videos easily in Tumblr?)

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Online video measurement

mikehudack:

I just came from the Comscore online video advisory meeting.  Surprisingly, I’ve been thinking about online video measurement ever since.

A lot of people at the meeting were focused on developing advertising ROI metrics for online video.  It occurs to me that there’s a problem with this.  We don’t have accurate measurement of reach and frequency for online video yet.  How can we say how effective advertising in online video is if we don’t have accurate third-party audience measurement?

We need to attack this problem one step at a time.  In layers.  The first step is developing an accurate third-party accounting of audience size and number of views on per-distributor and per-show levels.

Armed with this accurate audience measurement we can develop tools and formulas to convert Internet metrics into metrics that CMOs are used to: GRPs and TRPs.

Having done this, we can begin to measure the effectiveness of in-video advertising.

Ultimately the goal should be to get to a simple formula:

Dollars Spent/(Audience*ROI Metric) = Results

Yes,  this is part of it.  But there is a whole other layer which is more important to the brand than it is to the content creator:  Per type of integration.

How brand and content mingle together in the online space (beyond just sitting “between the cracks”), and what is most effective, is really at the heart of it.

3 years ago

March 20, 2009
reblogged via mikehudack
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While social media makes it easier to spread useful innovative products, it also empowers vigilante customers that have been wronged. Therefore be very careful trying to game these systems

Sean Ellis, Startup Marketing Blog (via betaworks)

The key word in this sentence is “useful”— that’s where brands need to play. They don’t even need to necessarily be innovative.  And no one should be “gaming” anything online unless we’re talking about gambling or games themselves.  The environment is too transparent for that!  It’s much better to partner.

3 years ago

March 20, 2009
reblogged via betaworks
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I want to add another motivator to my list: Teach me

One of the most obvious reasons why people keep going back to a destination is because they actually learn something. Knowledge is not recognized (enough) as a value exchange in advertising. Whether that translates into advertorials, or open forums, or access to inaccessible minds— brands should be supporting more causes for the brain.

3 years ago

March 19, 2009
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I heard a story a couple of days ago about Happy Joel that made me very happy. He’s a professional brand video contest participant.

In 2008 he entered the Nature Valley Granola Bar competition answering the question “What is your favorite nature place?”—  winning, among other things, a 3 week cruise to Antarctica.

A couple months later he enters another competition for Klondike that he conveniently shoots and stages on location in Antarctica — winning a whopping $100,000 and a trip to NYC to meet the Lonely Island guys.

Now that’s “brand optimization.”

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I’m realizing more than ever that the “how to” is more important than the “how come.”

3 years ago

March 19, 2009